Why do we need notations? Well, it's an useful tool in every domain (music, maths, programming, and so many others. It is especially welcome in the RPS world, since there was no easy mean to cummunicate, share new concepts. Or explain old concepts (why they work, or why they are bad). This section needs more work, I have to admit it, but let's assume it will be sufficient for a start.
The basic elements are:
The possible actions are:
Let's "code" some basic strategies. Nothing fancy, it's just a way to represent things you already know.
Example 1: X+y...
This is the well-known Copycat. The first throw is "random", the next
ones are "my opponent's previous throw". The proper answer to such
a basic Copycat is:X+x'...
Example 2: X+y'...
This is the famous Late Reaction. The first throw is still random, the
next ones are "what beats my opponent's previous throw".
Example 3: X+5x"+x'+2x"
This is the Prophet. It's a random first throw,
followed by a combo of five "what is beaten by my previous throw" (actually
it's more "what beats what beats my previous throw"), followed by a clever
"now that you think you know what I'll play here's a little 3 moves surprise"
(we call this method "Positionning"). One of the three implementations
of the Prophet is "SPR SPR PRS"
Example 4: 3a+3a"+a'+a+X
This is the Clockwork Orange. I won't go into details right now,
look the link for more info on this great strategy. Please note that 3 consecutive
"a" mean that you will actually throw three identical moves, be it Rock, Paper,
or Scissors, very different from three consecutive "x", there the throws are
always different. A possible implementation is "RRR SSS PRR".